Shandalar

Capture!

After capturing the sliver mage, the mysterious Aristocrat Elise offered it to Gerinham in exchange for the capture of the one known as Abendago. With some clever negotiations, Belladonna was able to secure Jericho’s life in exchange for his participation in the Arena. Azuregos showed an odd curiosity towards Elise, but did not make mention of why. Abendago was offered a chance to save Jericho from entering the arena completely by taking his place, but he turned it down. Shortly after Belladonna, Laura, Kevasti, Kordan, Abendago, and Azuregoes’s leave, Elise, now growing impatient of Gerinham’s inability to acquire Abendago, offered him Sexual favors to change Jericho’s status from prisoner destined for the arena, to criminal to be executed by week’s end. Elise assumed staging the execution would provide a suitable diversion, which she could use to capture Abendago.

Upon hearing of Jericho’s imminent execution, Belladonna once again stymied Elise by offering herself to Gerinham along with the potential of marriage.

Jericho left the group, promising revenge for Belladonna who opted to stay with Gerinham.

Angry and frustrated, Elise dropped the option of negotiation in favor of brute force. She followed the group back to the Starscraper waiting for the perfect moment to ambush them. With a small bar brawl breaking out, Elise burst from the shadows, kicking Sigfried in the chest, and ambushing Abendago, Laura, and Azuregoes, with help from an unknown masked ally.

In yet another turn of events, Azuregoes turned on his allies, helping to knock Abendago unconscious, and allowing the others to escape with him. Azuregos

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Shandalar

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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